Before that, there were adventures like Chappie, District 9, and a few live-action shorts for games like Halo and Anthem, but before that there were adventures like Chappie, District 9, and a few live-action shorts for games like Halo and Anthem. Blomkamp had planned to create the entire Halo universe, but scheduling conflicts forced him to abandon the project. With the upcoming Showtime Halo TV series, he reflected on his time on set and how he had to get emergency surgery in the most badass way possible.
Blomkamp spoke with GameInformer about his new role at Gunzilla Games, which entails creating a unique AAA shooter experience, as well as his thoughts on the film industry and gaming. That said, one storey in particular stood out to me because of my love for Halo, and it involved the unforeseeable working hazards that come with working on a property like this.
When asked about future plans for other games at Gunzilla Games, he stated that right now the company’s entire focus is on the current project. In response to a question about whether he would ever return to Halo, he said, “I do not think I would ever be able to revisit Halo as a game because Microsoft has such tight control over the IP and how it is made as part of an ecosystem. But I am simply a huge Halo fan.”
He continued, “I obviously got really into it when we decided to make the feature film, so I was completely immersed in it. But I’m looking forward to seeing the Showtime show. I was a member of the team that pitched the show to [the company], and I was involved in it until I left. I was working on a film at the time and couldn’t stay, but it appears that they are moving forward with it, and they have an incredible lead in Master Chief (Pablo Schreiber), who I adore as an actor. It’s going to be fantastic, in my opinion.”
He also talked about a previous short film he worked on with Bungie for Halo. “It was actually a lot of fun to put together. That’s something I really enjoy doing. I made this video about Bungie way back when Bungie was involved with film and games, and you know what? I believe I am the only person who has bled real blood on a Halo Warthog while in combat, and I honestly believe this is true.”
And this is where things start to get really interesting. Sure, it sounds a little gruesome and disgusting, but… think about it. What interesting stories to tell. He reflected on the injury that led to him needing to have his ear rebuilt with a prosthetic when talking about bleeding real blood. Isn’t it incredible?
“I had to have my right ear rebuilt with a prosthetic after making these shorts completely destroyed my right ear.” He reminisced, “I was physically in the Warthog.” “On the mound, there was a read gun that was locked in place. You can swivel it on its head because it’s a pin release. Because we had stunt drivers driving it and I was strapped down in the back with a camera, I recall it being locked. We were filming pieces of that short film with the director of photography strapped on the other side with his own camera. The stunt driver then slammed into a bump at a high rate, launching both of us out of the back of the Warthog. I was thrown right into the gun because of how we hit the bump. So the lockdown rotating gun, which is made of solid steel gear, just rips a piece of my ear off. So the set medic had to take me out, we finished filming, and I had to go get plastic surgery that night.”
He laughed, adding, “Oh my god, yeah. It was quite intense. It was fun, though. I love those pieces, but there was a whole bunch of crazy sh*That happened on those shorts, just a couple of really weird things.” When I asked him to tell us everything because I was loving getting to gush about Halo, he simply responded, “Let’s just sum it up to being able to say it was a really fun shoot. Yeah, it was fun…”
To learn more about Blomkamp’s new role in the games industry and what’s next for the creative, check out our previous interview with him right here! You can also check out his new movie Demonic for yourself when it arrives on August 20, 2021.