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Changes in Diablo II: Resurrected Shares Following The Technical Alpha

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Blizzard has gone into greater detail about some of the adjustments made to Diablo II: Resurrected as a result of the Technical Alpha test period. As you may recall, I was enamored with my time in the Tech Alpha and kept switching back and forth between the old graphics and new options with the push of a button in wonder. Again, the Vicarious Visions crew has put together an excellent lineup for the first few artists we’ve seen. Blizzard has a more detailed overview and documentation of how they’re using the input and findings from the test period on their blog, which you can read here, but let’s go through the highlights.

To begin, feedback from some of the most iconic Sorceress spells, such as lightning and ice storm, is being returned in order to preserve the original design graphics and intent. In the same way, Paladin’s Holy Freeze is getting a pass on it. Potions, scrolls, and gems, as well as weapons, quest items, and charms, are getting an amplification pass to help them stand out and pop. As you flip through the pages of Stone of Jordans, this should make the items in your inventory stand out.

There are more alternatives available that don’t change the original game but provide players options to streamline the experience for the present era. Auto-pick up gold, as well as the new toggle that allows you to see item names at all times, is a pleasant improvement. You won’t have to hold a button down to pick through the rewards on the battlefield anymore; instead, you can choose to see them all at once. That’s quite practical!

Blizzard has also decided that instead of one tab in the shared storage space, players would have three. This allows users to have 300 account slots to divide among their characters, with the goal of removing the old way of storing gear, which was to create non-playable characters called “mules” to hold all of your extra gear. We used to have many mules named after the stuff they were carrying, and occasionally just to pull a set of gear out of storage, you’d have to switch between a bunch of different characters. Another wonderful convenience feature.

Diablo II: Resurrected is slated to launch on September 23. I can’t wait to go back and do some Baal runs! For more details on everything that Blizzard is changing based on lessons from the Tech Alpha, be sure to check out the full post here.

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