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Assassin’s Creed Odyssey Will Run At 60 FPS On New-Gen Consoles From Tomorrow

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Although Assassin’s Creed Valhalla is the current buzz, Ubisoft hasn’t forgotten about its predecessor, Assassin’s Creed Odyssey. If you own a PlayStation 5 or Xbox Series X/S and missed out on this massive tour through ancient Greece, you’ll be able to play it again starting tomorrow with improved performance.

On August 24, Title Update 1.6.0 becomes available, bringing 60 frames per second support to Assassin’s Creed Odyssey on new-gen consoles through backward compatibility. This is fantastic news, especially since the game was released in 2018, and there isn’t a native PS5/Xbox Series X/S version. Players can now take advantage of their hardware’s increased performance. Ubisoft also revealed the patch sizes for each platform, which are thankfully small:

Xbox One: 370MB

PlayStation 4: 470MB

The first installment of the Assassin’s Creed series, Assassin’s Creed Odyssey, was released in October 2018 and is set in Greece between 431 and 422, the earliest point in the series’ timeline. You play as Kassandra or Alexios, Spartan mercenaries caught up in the Peloponnesian War and a larger conflict between factions that would eventually give rise to the modern-day Assassin/Templar orders. The game is an open-world action RPG with an expansive map, dozens of sidequests, and an overall structure inspired by titles like The Witcher 3: Wild Hunt, following in the footsteps of Assassin’s Creed Origins. Much like Valhalla today, Odyssey had a long tail to it, with Ubisoft releasing numerous updates, story chapters, a Discovery Tour, plus the well-received The Fate of Atlantis expansion in 2019.

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