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Apple Arcade Is Getting Castlevania: Grimoire Of Souls

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Castlevania: Grimoire of Souls was announced in 2018 and had a soft launch on mobile in Canada in 2019, before being discontinued in that country in late 2020. For those who could get it at the time, it was praised for sticking to the established series’ visual and aural palette. Nonetheless, it was chastised for some of its in-game microtransactions. Today, we learned that the game would be re-released on Apple Arcade, but without the dreaded in-app purchases.

Other modifications to the game aren’t mentioned in Apple’s release, but Castlevania fans have reason to be optimistic. Character designs by Ayami Kojima and music by Michiru Yamane, both of whom were involved in early and classic efforts in the franchise, are included in the side-scrolling action game. Among the playable characters are Alucard, Simon Belmont, Charlotte, Shanoa, and Maria, all of which are known figures from the franchise’s past.

As previously said, the brief game announcement provides little information about the project other than its exclusive availability on Apple Arcade. As a result, determining how much this iteration of the game has in common with the prior project that was never released in the United States is difficult. However, the game’s earlier soft launch had several exciting features, such as the ability to perform quests with a second player in cooperative mode, as well as different multiplayer modes for up to four players. In terms of plot, the first edition of Grimoire of Souls began with Genya Arikado learning of magical grimoires that contain data about Castleva’s dreadful history. The challenge became to penetrate those grimoires and battle the demons within, with the help of heroes from all around history.

It would be surprising if this new Apple Arcade edition of Castlevania: Grimoire of Souls differed significantly from the previous version, but we won’t know for sure until the game launches. For the time being, we only have “coming soon” as a release date, but previous Apple Arcade announcement timelines imply we won’t have to wait long — probably a few weeks or months rather than years.

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